OpenGL mat4
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- 1Advanced GLSL - LearnOpenGL
GLSL gives us two interesting input variables called gl_FragCoord and ... An example fragment sha...
- 2Fragment Shader Introduction - FreeDesktop.Org
will build on these examples. 1.1 Drawing Circles Using gl_FragCoord. It would seem that a fragme...
- 3gl_FragCoord - contains the window-relative coordinates of ...
By default, gl_FragCoord assumes a lower-left origin for window coordinates and assumes pixel cen...
- 4GLSL. Can someone explain why gl_FragCoord.xy ...
If gl_FragCoord is like pixel coordinates, what does uv get? Why is it often done in GLSL? If som...
- 5GLSL-to-HLSL reference - UWP applications | Microsoft Docs